The count
Live coverage · Rust server
[US] [PVE] The Haven | No Killing | No Decay | No Stealing
Offline [US] [PVE] The Haven | No Killing | No Decay | No Stealing is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 1 of 75 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #13,400, the top 61% of all ranked servers.
- The current map has been up 27d 0h, since Thursday 1 October, 18:13 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] [PVE] The Haven | No Killing | No Decay | No Stealing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,400 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 0h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 25, 6 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 25 players
Thursday 1 October 2026, 18:13 UTC FW
- Peak
- 25
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
The average peak across its recent wipes is 25 players. Peak population on the latest wipe came 6 hours after it.
How often does [US] [PVE] The Haven | No Killing | No Decay | No Stealing wipe, and at what times?
Nothing wipes [US] [PVE] The Haven | No Killing | No Decay | No Stealing but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days. Its tags give wipes as monthly.
Lists and tags
Which Rust Live Stats filters and lists does [US] [PVE] The Haven | No Killing | No Decay | No Stealing show up in?
The Rust Live Stats lists that include [US] [PVE] The Haven | No Killing | No Decay | No Stealing are Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^r (Roleplay): Roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which [US] [PVE] The Haven | No Killing | No Decay | No Stealing publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is [US] [PVE] The Haven | No Killing | No Decay | No Stealing at the moment?
[US] [PVE] The Haven | No Killing | No Decay | No Stealing is not online at the moment, having last been seen 20 days 8 hours ago.
How does [US] [PVE] The Haven | No Killing | No Decay | No Stealing compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [US] [PVE] The Haven | No Killing | No Decay | No Stealing is #13,400, placing it in the top 61% of ranked servers.
Settings and map
What settings and rules does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run?
Nothing in the name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing states a gather rate. No custom limit is set, so groups hold the default 8 players. roleplay applies here, towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
A procedural map of 4,500 with seed 956380, generated by the game, runs on [US] [PVE] The Haven | No Killing | No Decay | No Stealing. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is [US] [PVE] The Haven | No Killing | No Decay | No Stealing in?
No region tag is published, though the name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing points to North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 45.88.228.182:28015.
What version of Rust is running on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
The setup on [US] [PVE] The Haven | No Killing | No Decay | No Stealing is Rust network protocol 2634 and build 167058 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is [US] [PVE] The Haven | No Killing | No Decay | No Stealing up now, and how steady is its uptime?
As of now, [US] [PVE] The Haven | No Killing | No Decay | No Stealing is offline; the last sighting was 20 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
Enter client.connect 45.88.228.182:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://the-haven-pve.tebex.io/..