The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,586, the top 71% of all ranked servers.
- The current map has been up 54d 16h, since Friday 4 September, 03:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,586 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does test wipe, and at what times?
Too few wipes are recorded for test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 54 days 16 hours.
Tags and filters
Where does test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include test are Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the tags listed for test signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged, which test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on test right now?
test is not online at the moment, having last been seen 34 days 18 hours ago.
Where does test sit in the server rankings?
Player hours over seven days put test at #15,586, in the top 71% of all ranked servers.
Rules and settings
What settings and rules does test run?
Nothing in the name of test states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is in use on test?
A procedural map of 4,500 with seed 1337, generated by the game, runs on test. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server facts
What location is test in?
There is no region from test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 45.88.228.29:28065 is its address.
What version of Rust is running on test?
The setup on test is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does test stay online, and is it up right now?
As of now, test is offline; the last sighting was 34 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.88.228.29:28065.