The count
Live coverage · Rust server
Test Server (by magic)
Offline Test Server (by magic) is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 150 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,426, the top 69% of all ranked servers.
- The current map has been up 10d 3h, since Sunday 18 October, 18:06 UTC, on a weekly schedule.
- The next wipe is expected Sunday 1 November at 18:06 UTC, in 3d 20h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server (by magic)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,426 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 3d 20h
Next wipe Sunday 1 November, 18:06 UTC, in 3d 20h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Test Server (by magic) wipe?
The next wipe on Test Server (by magic) is an estimate, drawn from weekly: 7 days after its last wipe. Expect the next wipe on Sunday 1 November at 18:06 UTC. This world dates from 10 days 3 hours. The tags list wipes as weekly.
Lists and tags
Which Rust Live Stats filters and lists does Test Server (by magic) show up in?
The Rust Live Stats lists that include Test Server (by magic) are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on Test Server (by magic) carry?
These are the tags Test Server (by magic) makes public: gmrust (Game mode): Survival here follows standard Rust; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Test Server (by magic)?
Test Server (by magic) is not online at the moment, having last been seen 7 days 2 hours ago. The seven-day average for this server is 0 players.
What position does Test Server (by magic) hold among Rust servers?
On player hours for the past seven days, Test Server (by magic) sits at #15,426, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on Test Server (by magic)?
The name Test Server (by magic) carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Test Server (by magic)?
A procedural map, generated by the game, runs on Test Server (by magic).
Server details
Where does Test Server (by magic) sit geographically?
No region is published by Test Server (by magic). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 45.88.89.84:28015 is its address.
What version of Rust is running on Test Server (by magic)?
Rust network protocol 2634 and build 167781 on Windows is what Test Server (by magic) runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Test Server (by magic) stay online, and is it up right now?
Test Server (by magic) is currently offline, with its last appearance 7 days 2 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. On 21 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Test Server (by magic)?
Enter client.connect 45.88.89.84:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.