The count
Live coverage · Rust server
Direct join test
Offline Direct join test is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,460, the top 67% of all ranked servers.
- The current map has been up 35d 14h, since Tuesday 22 September, 20:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Direct join test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,460 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Direct join test wipe?
Too few wipes are recorded for Direct join test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 days 14 hours have passed since this world was generated.
Tags and categories
Where does Direct join test appear in Rust Live Stats lists and filters?
On Rust Live Stats, Direct join test is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Direct join test carry?
These are the tags Direct join test makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Direct join test?
Direct join test reads offline at the moment; the last sighting was 35 days 14 hours ago.
How does Direct join test compare with other Rust servers in the rankings?
Player hours over seven days put Direct join test at #15,460, in the top 67% of all ranked servers.
Rules and settings
What rules does Direct join test enforce, and which settings does it use?
No gather rate appears in the name Direct join test. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Direct join test?
A procedural map, generated by the game, runs on Direct join test.
Server details
Where does Direct join test sit geographically?
There is no region from Direct join test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 45.90.84.158:28015 is its address.
What version of Rust is running on Direct join test?
The setup on Direct join test is Rust network protocol 2633 and build 164530 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does Direct join test stay online, and is it up right now?
At the time of this update, Direct join test is down, last seen 35 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 22 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Direct join test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.90.84.158:28015.