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49,738 players on Rust servers right now 11,679 servers online 3,164 with players on 118 fresh wipes in the last three hours preauth-linux-validation: 0 players (offline) Updated every five minutes

Live coverage · Rust server

preauth-linux-validation

Offline preauth-linux-validation is not on the server list right now. The figures below are from when it was last seen, 44d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,025.
  • The current map has been up 44d 16h, since Monday 14 September, 16:34 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,025rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on preauth-linux-validation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,025 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
232 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
310 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
142 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on preauth-linux-validation?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does preauth-linux-validation wipe?

The record holds too few of preauth-linux-validation's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 44 days 16 hours.

Tags and filters

Where does preauth-linux-validation appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists preauth-linux-validation fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on preauth-linux-validation carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which preauth-linux-validation publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on preauth-linux-validation right now?

preauth-linux-validation reads offline at the moment; the last sighting was 44 days 16 hours ago.

Where does preauth-linux-validation sit in the server rankings?

Player hours over seven days put preauth-linux-validation at #15,025, in the top – of all ranked servers.

Settings and map

Which settings and rules are in force on preauth-linux-validation?

Nothing in the name of preauth-linux-validation states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on preauth-linux-validation?

A procedural map, generated by the game, runs on preauth-linux-validation.

Server details

Which region is preauth-linux-validation hosted in?

Nothing on preauth-linux-validation states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 46.101.107.66:28015.

What Rust version is preauth-linux-validation on?

The setup on preauth-linux-validation is Rust network protocol 2633 and build 163794 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is preauth-linux-validation up now, and how steady is its uptime?

At the time of this update, preauth-linux-validation is down, last seen 44 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 14 September 2026.

Connecting

What steps connect you to preauth-linux-validation?

Enter client.connect 46.101.107.66:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.