The count
LiveLive coverage · Rust server
RUST DEV | PRIVATE | INSECURE
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,396, the top 69% of all ranked servers.
- The current map has been up 15d 19h, since Monday 12 October, 13:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST DEV | PRIVATE | INSECURE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,396 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RUST DEV | PRIVATE | INSECURE wipe, and at what times?
RUST DEV | PRIVATE | INSECURE's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 15 days 19 hours have passed since this world was generated.
Tags and categories
Where does RUST DEV | PRIVATE | INSECURE appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RUST DEV | PRIVATE | INSECURE are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RUST DEV | PRIVATE | INSECURE?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which RUST DEV | PRIVATE | INSECURE publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on RUST DEV | PRIVATE | INSECURE?
0 of RUST DEV | PRIVATE | INSECURE's 10 slots are filled right now. Across the past week the average was 0 players.
Where does RUST DEV | PRIVATE | INSECURE sit in the server rankings?
Player hours over seven days put RUST DEV | PRIVATE | INSECURE at #15,396, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does RUST DEV | PRIVATE | INSECURE run?
The name RUST DEV | PRIVATE | INSECURE carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.
Which map is live on RUST DEV | PRIVATE | INSECURE?
RUST DEV | PRIVATE | INSECURE runs a game-generated procedural map: size 1,000, seed 424242. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does RUST DEV | PRIVATE | INSECURE sit geographically?
There is no region from RUST DEV | PRIVATE | INSECURE. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 46.101.233.53:28015.
What is performance like on RUST DEV | PRIVATE | INSECURE?
It never went below 181 server fps in the last 48 hours, averaging 222. Entity count reached 2,939: buildings, deployables and the rest of the world. Memory use peaked at 899 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on RUST DEV | PRIVATE | INSECURE?
RUST DEV | PRIVATE | INSECURE operates on Linux with Rust network protocol 2634 and build 167584. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RUST DEV | PRIVATE | INSECURE, and is it online at the moment?
RUST DEV | PRIVATE | INSECURE is up and running at this moment. About 5 days ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 12 October 2026.
How to join
How do you get onto RUST DEV | PRIVATE | INSECURE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.101.233.53:28015.