The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 36d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,470, the top 67% of all ranked servers.
- The current map has been up 37d 12h, since Monday 21 September, 16:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,470 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does ServerName wipe?
Too few wipes are recorded for ServerName to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 37 days 12 hours.
Lists and tags
Which Rust Live Stats filters and lists does ServerName show up in?
On Rust Live Stats, ServerName is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on ServerName?
ServerName is not online at the moment, having last been seen 36 days 6 hours ago.
Where does ServerName sit in the server rankings?
Player hours over seven days put ServerName at #15,470, in the top 67% of all ranked servers.
Map and rules
What settings and rules does ServerName run?
Nothing in the name of ServerName states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for ServerName?
A procedural map, generated by the game, runs on ServerName.
Server facts
What location is ServerName in?
Nothing on ServerName states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 46.125.145.6:28015 is its address.
What Rust version is ServerName on?
ServerName operates on Windows with Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is ServerName, and is it online at the moment?
At the time of this update, ServerName is down, last seen 36 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 22 September 2026.
Getting on
What is the way to connect to ServerName?
Enter client.connect 46.125.145.6:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.