The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 71% of all ranked servers.
- The current map has been up 44d 8h, since Monday 14 September, 14:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 14 September 2026, 14:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TestServer?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it.
On what timetable does TestServer wipe?
TestServer's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 44 days 8 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does TestServer show up in?
These are the Rust Live Stats lists TestServer fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for TestServer signify?
These are the tags TestServer makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on TestServer right now?
Last seen 15 days 5 hours ago, TestServer is offline right now.
How does TestServer compare with other Rust servers in the rankings?
On player hours for the past seven days, TestServer sits at #15,327, inside the top 71% of ranked servers.
Map and rules
Which settings and rules are in force on TestServer?
The name TestServer carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off: Valve's anti-cheat.
Can you tell me the map for TestServer?
The map on TestServer is procedural, made by the game itself.
About the server
What location is TestServer in?
No region is published by TestServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 46.138.57.74:28015.
What version of Rust is running on TestServer?
Rust network protocol 2633 and build 163794 on Windows is what TestServer runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TestServer up now, and how steady is its uptime?
TestServer is currently offline, with its last appearance 15 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 14 September 2026.
How to join
What is the way to connect to TestServer?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.138.57.74:28015.