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75,264 players on Rust servers right now 11,770 servers online 3,495 with players on 241 fresh wipes in the last three hours |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: 0 players on now Updated every five minutes

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|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

Key points

  • 0 of 200 players are on now, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 7.
  • It ranks #2,513, the top 11% of all ranked servers.
  • The current map has been up 14d 16h, since Thursday 15 October, 06:37 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 20h, with the force wipe.
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1x biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 200 players

0/ 200players now 0% full
27-day averagepeak 7
#2,513ranktop 11%
14d agolast wipebiweekly schedule
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,513 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 20h

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
16wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

Coming wipes

  1. 6d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 7h
    Thu 12 Nov, 06:37 UTC
  3. 34d 20h
    Thu 3 Dec, 19:00 UTC
    FW
  4. 41d 7h
    Thu 10 Dec, 06:37 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

Wipes

newest first

Wipe peaks at 11 players

Peak
11
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 12 players

Peak
12
Crowd
halved by day 8
Lasted
13.5 days
Players before
3

Wipe peaks at 26 players

Peak
26
Crowd
halved by day 4
Lasted
14.5 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Recent wipes on this server averaged a peak of 16 players at their busiest. The crowd on the latest wipe peaked 31 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 when it did not hold.

When does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipe?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs a every 4 weeks on Thursday at 06:37 UTC wipe pattern. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 14 days 16 hours. Its tags set out a wipe schedule of every two weeks.

Tags and filters

Which Rust Live Stats filters and lists does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics show up in?

The Rust Live Stats lists that include |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x it appears on the server list.

What do the tags listed for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics signify?

gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): Slots: 200; ts10 (Group limit): Team cap: 10; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics at the moment?

0 of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics's 200 slots are filled right now. The seven-day average is 2 players, with a peak of 7. Between now and 48 hours back, 13:00 UTC drew the most players, 3 on average.

What position does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics hold among Rust servers?

Player hours over seven days put |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics at #2,513, in the top 11% of all ranked servers.

Rules and settings

What rules does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics enforce, and which settings does it use?

Gather rates on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics are 1x, as its name states. A group can reach 10 players at most. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs a game-generated procedural map: size 4,500, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server details

Which region is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics hosted in?

There is no region from |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.146.234.109:10000 is its address.

Is performance on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics steady?

It never went below 85 server fps in the last 48 hours, averaging 142. Buildings, deployables and everything else in the world added up to a maximum of 143,313 entities. The highest memory usage was 5,428 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics on?

Rust network protocol 2635 and build 168909 on Windows is what |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, and is it online at the moment?

Right now |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is online. The uptime it reports puts the last restart at about 19 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Enter client.connect 46.146.234.109:10000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rust-stalker.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp200
Max players Slots: 200.
ts10
Group limit Team cap: 10.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.