The count
LiveLive coverage · Rust server
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie
Key points
- 16 of 200 players are on now, 8% full.
- Over the last seven days it averages 20 players, with a peak of 57.
- It ranks #651, the top 3% of all ranked servers.
- The current map has been up 12d 10h, since Thursday 15 October, 06:38 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 9d 1h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #651 today
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 9d 1h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 15d 13hThu 12 Nov, 06:38 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 43d 13hThu 10 Dec, 06:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.
Wipes
newest firstThe current map
Wipe peaks at 69 players
Thursday 15 October 2026, 06:38 UTC
- Peak
- 69
- Crowd
- –
- Lasted
- running
- Players before
- 11
Force wipe
Force wipe peaks at 56 players
Thursday 1 October 2026, 18:06 UTC FW
- Peak
- 56
- Crowd
- held half
- Lasted
- 13.5 days
- Players before
- 13
Wipe
Wipe peaks at 89 players
Thursday 17 September 2026, 06:59 UTC
- Peak
- 89
- Crowd
- halved by day 4
- Lasted
- 14.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
At their busiest, its recent wipes averaged 71 players. 10 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 4.
On what timetable does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie wipe?
The wipe rhythm on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is every 4 weeks on Thursday at 06:38 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 12 days 10 hours. Its tags set out a wipe schedule of every two weeks.
Tags and categories
Where does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie fits: Rust servers above 10x gather, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average it appears on the server list.
What do the tags listed for |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie signify?
These are the tags |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie makes public: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie right now?
16 of |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie's 200 slots are filled right now. Averaged across seven days, 20 players; the peak was 57. Between now and 48 hours back, 16:00 UTC drew the most players, 40 on average.
Where does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie sit in the server rankings?
On player hours for the past seven days, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie sits at #651, inside the top 3% of ranked servers.
Map and rules
What settings and rules does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie run?
Gather rates on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie are 30x, as its name states. Group size tops out at 10 players. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
A procedural map of 4,500 with seed 1337, generated by the game, runs on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
Which region is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie hosted in?
There is no region from |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 46.146.234.109:35000.
What is performance like on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
Server fps averaged 81 over the last 48 hours, with a low of 4. Entity count reached 206,126: buildings, deployables and the rest of the world. Up to 7,589 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, and is it online at the moment?
Right now |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is online. Based on the uptime it reports, the last restart was about 14 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.146.234.109:35000. The server's website: https://rust-stalker.gamestores.app.
