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46,860 players on Rust servers right now 11,704 servers online 3,181 with players on 98 fresh wipes in the last three hours My Server Name: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 37d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,483, the top 67% of all ranked servers.
  • The current map has been up 37d 6h, since Monday 21 September, 17:55 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,483ranktop 67%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,483 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
237 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
162 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
34 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
45 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on My Server Name?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

When does My Server Name wipe?

Too few wipes are recorded for My Server Name to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 37 days 6 hours have passed since this world was generated.

Tags and filters

Where does My Server Name appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on My Server Name?

gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list My Server Name publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on My Server Name right now?

My Server Name is not online at the moment, having last been seen 37 days 4 hours ago.

How does My Server Name compare with other Rust servers in the rankings?

Player hours over seven days put My Server Name at #15,483, in the top 67% of all ranked servers.

Settings and map

Which settings and rules are in force on My Server Name?

Nothing in the name of My Server Name states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Can you tell me the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Server details

Where does My Server Name sit geographically?

Nothing on My Server Name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.150.77.183:28015 is its address.

What version of Rust is running on My Server Name?

Rust network protocol 2633 and build 164530 on Windows is what My Server Name runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is My Server Name up now, and how steady is its uptime?

As of now, My Server Name is offline; the last sighting was 37 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 20 September 2026.

Connecting

What is the way to connect to My Server Name?

Enter client.connect 46.150.77.183:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.