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34,356 players on Rust servers right now 11,608 servers online 2,818 with players on 71 fresh wipes in the last three hours Local4: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local4

Offline Local4 is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,019, the top 69% of all ranked servers.
  • The current map has been up 27d 10h, since Thursday 1 October, 20:20 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#16,019ranktop 69%
27d agolast wipeno schedule published
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Local4

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,019 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 12h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 12h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
196 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
182 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
90 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Local4?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Local4 wipe?

Once a month is all Local4 wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 27 days 10 hours.

Tags and filters

Where does Local4 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Local4 are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local4?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which Local4 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Local4 right now?

Local4 is not online at the moment, having last been seen 27 days 8 hours ago.

What position does Local4 hold among Rust servers?

Ranked by seven-day player hours, Local4 is #16,019, placing it in the top 69% of ranked servers.

Settings and map

What settings and rules does Local4 run?

Nothing in the name of Local4 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Server facts

What location is Local4 in?

Nothing on Local4 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 46.150.78.86:28015.

What Rust version is Local4 on?

Rust network protocol 2634 and build 166494 on Windows is what Local4 runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Local4 stay online, and is it up right now?

At the time of this update, Local4 is down, last seen 27 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 22 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Local4?

Enter client.connect 46.150.78.86:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players The slot count is 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.