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34,587 players on Rust servers right now 11,597 servers online 2,830 with players on 60 fresh wipes in the last three hours Local4: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local4

Offline Local4 is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,379, the top 65% of all ranked servers.
  • The current map has been up 5d 17h, since Thursday 22 October, 10:35 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
07-day averagepeak 1
#14,379ranktop 65%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local4

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,379 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct22 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
14.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
220 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
21 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
126 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
38 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
40 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Local4?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

When does Local4 wipe?

Too few wipes are recorded for Local4 to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 5 days 17 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local4 show up in?

These are the Rust Live Stats lists Local4 fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

How should you read the tags on Local4?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Local4 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Local4 at the moment?

Local4 is not online at the moment, having last been seen 5 days 17 hours ago. Averaged across seven days, 0 players; the peak was 1.

How does Local4 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Local4 is #14,379, placing it in the top 65% of ranked servers.

Settings and map

What rules does Local4 enforce, and which settings does it use?

Nothing in the name of Local4 states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Server facts

Which region is Local4 hosted in?

No region is published by Local4. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 46.150.80.91:28015.

What version of Rust is running on Local4?

Rust network protocol 2634 and build 166494 on Windows is what Local4 runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Local4 up now, and how steady is its uptime?

As of now, Local4 is offline; the last sighting was 5 days 17 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. On 7 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Local4?

Enter client.connect 46.150.80.91:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.