The count
Live coverage · Rust server
LocalServer
Offline LocalServer is not on the server list right now. The figures below are from when it was last seen, 21h ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #5,811, the top 26% of all ranked servers.
- The current map has been up 4d 5h, since Saturday 24 October, 14:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LocalServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,811 today
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 24 October 2026, 14:33 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 06:16 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 7.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on LocalServer?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.
How often does LocalServer wipe, and at what times?
The record holds too few of LocalServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 4 days 5 hours have passed since this world was generated.
Tags and filters
Where does LocalServer appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include LocalServer are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on LocalServer carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which LocalServer publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on LocalServer?
Last seen 21 hours ago, LocalServer is offline right now. Averaged across seven days, 1 players; the peak was 1. The busiest hour in the past 48 was 20:00 UTC, averaging 1 players.
How does LocalServer compare with other Rust servers in the rankings?
Ranked by seven-day player hours, LocalServer is #5,811, placing it in the top 26% of ranked servers.
Rules and settings
Which settings and rules are in force on LocalServer?
Nothing in the name of LocalServer states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on LocalServer?
A procedural map, generated by the game, runs on LocalServer.
About the server
Where does LocalServer sit geographically?
No region is published by LocalServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 46.150.82.141:28015 is its address.
What version of Rust is running on LocalServer?
Rust network protocol 2635 and build 168909 on Windows is what LocalServer runs. Steam updates it for you, but your game needs the same protocol to join.
Is LocalServer up now, and how steady is its uptime?
LocalServer is currently offline, with its last appearance 21 hours ago. It was online for 30 of 168 hours in the last 7 full days, or 18% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to LocalServer?
Enter client.connect 46.150.82.141:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.