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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 14 fresh wipes in the last three hours LocalServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

LocalServer

Offline LocalServer is not on the server list right now. The figures below are from when it was last seen, 21h ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #5,811, the top 26% of all ranked servers.
  • The current map has been up 4d 5h, since Saturday 24 October, 14:33 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
17-day averagepeak 1
#5,811ranktop 26%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LocalServer

Players

AveragePeak
00.250.50.75120:0021:0022:0021:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,811 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep18 Oct23 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
7.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on LocalServer?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

How often does LocalServer wipe, and at what times?

The record holds too few of LocalServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 4 days 5 hours have passed since this world was generated.

Tags and filters

Where does LocalServer appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include LocalServer are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What meaning do the tags on LocalServer carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which LocalServer publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on LocalServer?

Last seen 21 hours ago, LocalServer is offline right now. Averaged across seven days, 1 players; the peak was 1. The busiest hour in the past 48 was 20:00 UTC, averaging 1 players.

How does LocalServer compare with other Rust servers in the rankings?

Ranked by seven-day player hours, LocalServer is #5,811, placing it in the top 26% of ranked servers.

Rules and settings

Which settings and rules are in force on LocalServer?

Nothing in the name of LocalServer states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on LocalServer?

A procedural map, generated by the game, runs on LocalServer.

About the server

Where does LocalServer sit geographically?

No region is published by LocalServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 46.150.82.141:28015 is its address.

What version of Rust is running on LocalServer?

Rust network protocol 2635 and build 168909 on Windows is what LocalServer runs. Steam updates it for you, but your game needs the same protocol to join.

Is LocalServer up now, and how steady is its uptime?

LocalServer is currently offline, with its last appearance 21 hours ago. It was online for 30 of 168 hours in the last 7 full days, or 18% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to LocalServer?

Enter client.connect 46.150.82.141:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.