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Live Rust server stats, updated every five minutes.
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77,907 players on Rust servers right now 11,841 servers online 3,836 with players on 157 fresh wipes in the last three hours Timeweb: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Timeweb

Offline Timeweb is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,861, the top 61% of all ranked servers.
  • The current map has been up 25d 4h, since Friday 2 October, 16:56 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,861ranktop 61%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Timeweb

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,861 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
675 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
184 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
170 / 250

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Timeweb?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

When does Timeweb wipe?

The record holds too few of Timeweb's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 4 hours have passed since this world was generated.

Tags and filters

Where does Timeweb appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Timeweb are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Timeweb carry?

gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list Timeweb publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Timeweb?

Timeweb reads offline at the moment; the last sighting was 23 days 10 hours ago.

Where does Timeweb sit in the server rankings?

Ranked by seven-day player hours, Timeweb is #13,861, placing it in the top 61% of ranked servers.

Settings and map

Which settings and rules are in force on Timeweb?

The name Timeweb carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Timeweb?

Timeweb uses a procedural map, which the game generates.

Server details

Which region is Timeweb hosted in?

Nothing on Timeweb states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 46.150.88.193:28015.

What version of Rust is running on Timeweb?

The setup on Timeweb is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Timeweb up now, and how steady is its uptime?

At the time of this update, Timeweb is down, last seen 23 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 30 September 2026.

How to join

What steps connect you to Timeweb?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.150.88.193:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.