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61,286 players on Rust servers right now 11,755 servers online 3,487 with players on 126 fresh wipes in the last three hours sch: 0 players on now Updated every five minutes

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sch

Key points

  • 0 of 500 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,532, the top 52% of all ranked servers.
  • The current map has been up 26d 4h, since Thursday 1 October, 18:54 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak 1
#11,532ranktop 52%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on sch

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,532 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

20 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctThu 1 OctWed 9 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
17.8 days
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
22.2 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
528 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
32 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
54 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
274 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
109 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
121 / 150

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on sch?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does sch wipe, and at what times?

No next wipe can be predicted for sch, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 26 days 4 hours.

Tags and categories

Which Rust Live Stats filters and lists does sch show up in?

On Rust Live Stats, sch is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on sch?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which sch publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is sch at the moment?

0 of sch's 500 slots are filled right now. Peak over the past week: 1. Average: 0 players.

Where does sch sit in the server rankings?

On player hours for the past seven days, sch sits at #11,532, inside the top 52% of ranked servers.

Rules and settings

Which settings and rules are in force on sch?

No gather rate appears in the name sch. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on sch?

The map on sch is procedural, made by the game itself.

Server details

What location is sch in?

Nothing on sch states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 46.163.129.33:28015.

What version of Rust is running on sch?

The setup on sch is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is sch up now, and how steady is its uptime?

At the time of this update, sch is live. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to sch?

Enter client.connect 46.163.129.33:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.