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53,688 players on Rust servers right now 11,669 servers online 3,358 with players on 87 fresh wipes in the last three hours myserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

myserver

Offline myserver is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,735, the top 57% of all ranked servers.
  • The current map has been up 4d 15h, since Friday 23 October, 18:44 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#12,735ranktop 57%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on myserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,735 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct8 Oct16 Oct22 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
7.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
500 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
313 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
35 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
35 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
75 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at myserver?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

When does myserver wipe?

Too few wipes are recorded for myserver to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 4 days 15 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does myserver show up in?

The Rust Live Stats lists that include myserver are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for myserver signify?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list myserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is myserver at the moment?

myserver is not online at the moment, having last been seen 4 days 14 hours ago. Peak over the past week: 1. Average: 1 players.

How does myserver compare with other Rust servers in the rankings?

On player hours for the past seven days, myserver sits at #12,735, inside the top 57% of ranked servers.

Settings and map

What settings and rules does myserver run?

No gather rate appears in the name myserver. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on myserver?

The map on myserver is procedural, made by the game itself.

Server details

Which region is myserver hosted in?

There is no region from myserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 46.173.3.53:28015 is its address.

What version of Rust is running on myserver?

myserver operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does myserver stay online, and is it up right now?

As of now, myserver is offline; the last sighting was 4 days 14 hours ago. It was online for 2 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 14 September 2026.

How to join

What is the way to connect to myserver?

Enter client.connect 46.173.3.53:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.