The count
Live coverage · EU
240_FPS [RU]
Offline 240_FPS [RU] is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,247, the top 70% of all ranked servers, and #2571 in EU.
- The current map has been up 28d 6h, since Thursday 1 October, 18:37 UTC, on a weekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 240_FPS [RU]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,247 today
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 17h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 13d 17hThu 12 Nov, 18:37 UTC
- 20d 17hThu 19 Nov, 18:37 UTC
- 27d 17hThu 26 Nov, 18:37 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 41d 17hThu 10 Dec, 18:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:37 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 4 players
Friday 25 September 2026, 07:50 UTC
- Peak
- 4
- Crowd
- halved by day 5
- Lasted
- 6.4 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Friday 18 September 2026, 11:51 UTC
- Peak
- 4
- Crowd
- halved by day 4
- Lasted
- 6.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on 240_FPS [RU]?
At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 1 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 4.5.
How often does 240_FPS [RU] wipe, and at what times?
With too few of 240_FPS [RU]'s wipes recorded to confirm the schedule, the tag is used for the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 28 days 6 hours. The tags list wipes as weekly.
Tags and categories
Which Rust Live Stats filters and lists does 240_FPS [RU] show up in?
On Rust Live Stats, 240_FPS [RU] is listed under EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What meaning do the tags on 240_FPS [RU] carry?
These are the tags 240_FPS [RU] makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it sits under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on 240_FPS [RU]?
240_FPS [RU] is not online at the moment, having last been seen 15 days 9 hours ago.
Where does 240_FPS [RU] sit in the server rankings?
Europe places 240_FPS [RU] at #2,571; overall it is #15,247, inside the top 70% of ranked servers, by seven-day player hours.
Settings and map
What settings and rules does 240_FPS [RU] run?
Nothing in the name of 240_FPS [RU] states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Plugins run here: Oxide. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for 240_FPS [RU]?
240_FPS [RU] runs a game-generated procedural map: size 4,500, seed 782583436. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is 240_FPS [RU] in?
Its EU tag places 240_FPS [RU] in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 46.174.48.13:28015.
What version of Rust is running on 240_FPS [RU]?
The setup on 240_FPS [RU] is Rust network protocol 2634 and build 167398 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does 240_FPS [RU] stay online, and is it up right now?
As of now, 240_FPS [RU] is offline; the last sighting was 15 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 15 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to 240_FPS [RU]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.174.48.13:28015.