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60,014 players on Rust servers right now 11,706 servers online 3,275 with players on 133 fresh wipes in the last three hours 240_FPS [RU]: 0 players (offline) Updated every five minutes

Live coverage · EU

240_FPS [RU]

Offline 240_FPS [RU] is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,247, the top 70% of all ranked servers, and #2571 in EU.
  • The current map has been up 28d 6h, since Thursday 1 October, 18:37 UTC, on a weekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 17h, with the force wipe.
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weekly wipes vanillaoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,247ranktop 70% · #2571 in EU
28d agolast wipeweekly schedule
6d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on 240_FPS [RU]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,247 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Next wipe in 6d 17h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

6.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4.5

Coming wipes

  1. 6d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 17h
    Thu 12 Nov, 18:37 UTC
  3. 20d 17h
    Thu 19 Nov, 18:37 UTC
  4. 27d 17h
    Thu 26 Nov, 18:37 UTC
  5. 34d 17h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 41d 17h
    Thu 10 Dec, 18:37 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 5
Lasted
6.4 days
Players before
1

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 4
Lasted
6.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rustafied.com - EU Friday
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Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
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Rustafied.com - EU Main
EU · groups of 16+ · weekly · 227 on average
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Magic Rust — Main | Kлaccикa x1 | Baйп 29.10
EU · groups of 100+ · 1x · weekly · 216 on average
227 / 300

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on 240_FPS [RU]?

At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 1 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 4.5.

How often does 240_FPS [RU] wipe, and at what times?

With too few of 240_FPS [RU]'s wipes recorded to confirm the schedule, the tag is used for the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 28 days 6 hours. The tags list wipes as weekly.

Tags and categories

Which Rust Live Stats filters and lists does 240_FPS [RU] show up in?

On Rust Live Stats, 240_FPS [RU] is listed under EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What meaning do the tags on 240_FPS [RU] carry?

These are the tags 240_FPS [RU] makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it sits under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on 240_FPS [RU]?

240_FPS [RU] is not online at the moment, having last been seen 15 days 9 hours ago.

Where does 240_FPS [RU] sit in the server rankings?

Europe places 240_FPS [RU] at #2,571; overall it is #15,247, inside the top 70% of ranked servers, by seven-day player hours.

Settings and map

What settings and rules does 240_FPS [RU] run?

Nothing in the name of 240_FPS [RU] states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Plugins run here: Oxide. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for 240_FPS [RU]?

240_FPS [RU] runs a game-generated procedural map: size 4,500, seed 782583436. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is 240_FPS [RU] in?

Its EU tag places 240_FPS [RU] in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 46.174.48.13:28015.

What version of Rust is running on 240_FPS [RU]?

The setup on 240_FPS [RU] is Rust network protocol 2634 and build 167398 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does 240_FPS [RU] stay online, and is it up right now?

As of now, 240_FPS [RU] is offline; the last sighting was 15 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 15 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to 240_FPS [RU]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.174.48.13:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.