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36,329 players on Rust servers right now 11,615 servers online 2,867 with players on 56 fresh wipes in the last three hours GamesProjectFair [RUST]: 0 players (offline) Updated every five minutes

Live coverage · EU

GamesProjectFair [RUST]

Offline GamesProjectFair [RUST] is not on the server list right now. The figures below are from when it was last seen, 6h ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #4,067, the top 18% of all ranked servers, and #1469 in EU.
  • The current map has been up 5d 12h, since Thursday 22 October, 14:57 UTC, on a weekly schedule.
  • The next wipe is expected Thursday 29 October at 14:57 UTC, in 1d 11h.
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weekly wipes vanillaoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
17-day averagepeak 4
#4,067ranktop 18% · #1469 in EU
5d agolast wipeweekly schedule
1d 11hnext wipeThu 29 Oct, 14:57 UTC

Players on GamesProjectFair [RUST]

Players

AveragePeak
0123404:0012:0020:0004:0012:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608004:0012:0020:0004:0012:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,067 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Next wipe in 1d 11h

from its schedule tag

Next wipe Thursday 29 October, 14:57 UTC, in 1d 11h. Its weekly schedule tag · low confidence

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 2

Coming wipes

  1. 1d 11h
    Thu 29 Oct, 14:57 UTC
  2. 8d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 15d 11h
    Thu 12 Nov, 14:57 UTC
  4. 22d 11h
    Thu 19 Nov, 14:57 UTC
  5. 29d 11h
    Thu 26 Nov, 14:57 UTC
  6. 36d 15h
    Thu 3 Dec, 19:00 UTC
    FW
  7. 43d 11h
    Thu 10 Dec, 14:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
7 days
Players before
0

Wipe peaks at 7 players

Peak
7
Crowd
halved by day 2
Lasted
4.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1.2 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
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Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
42 / 100
Rustafied.com - EU Main
EU · groups of 16+ · weekly · 231 on average
12 / 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий
EU · groups of 100+ · 1x · weekly · 213 on average
22 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on GamesProjectFair [RUST]?

At their busiest, its recent wipes averaged 5 players. 2 hours after the latest wipe, the crowd reached its peak. In 67% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 2 when it did not hold.

How often does GamesProjectFair [RUST] wipe, and at what times?

With too few of GamesProjectFair [RUST]'s wipes recorded to confirm the schedule, the tag is used for the prediction. On Thursday 29 October at 14:57 UTC its next wipe falls due. 5 days 12 hours have passed since this world was generated. The tags list wipes as weekly.

Tags and filters

Who operates GamesProjectFair [RUST]?

The gamesprojectfair.ru hostname published by GamesProjectFair [RUST] is used by no other tracked server.

Where does GamesProjectFair [RUST] appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists GamesProjectFair [RUST] fits: EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on GamesProjectFair [RUST]?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; EU (Europe): Europe is the browser listing for this server, which GamesProjectFair [RUST] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on GamesProjectFair [RUST]?

GamesProjectFair [RUST] reads offline at the moment; the last sighting was 6 hours ago. Peak over the past week: 4. Average: 1 players. The busiest hour in the past 48 was 18:00 UTC, averaging 3 players.

What position does GamesProjectFair [RUST] hold among Rust servers?

Seven-day player hours place GamesProjectFair [RUST] at #4,067 overall, in the top 18% of ranked servers and #1,469 in Europe.

Rules and settings

What settings and rules does GamesProjectFair [RUST] run?

No gather rate appears in the name GamesProjectFair [RUST]. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Which map is in use on GamesProjectFair [RUST]?

Size 3,500, seed 1337: that is the procedural map the game generates for GamesProjectFair [RUST]. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is GamesProjectFair [RUST] in?

By its own EU tag, GamesProjectFair [RUST] sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 46.174.51.227:28015.

What is performance like on GamesProjectFair [RUST]?

The average server fps was 60 over the last 48 hours; the lowest was 60. Buildings, deployables and everything else in the world added up to a maximum of 73,475 entities. The highest memory usage was 2,467 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is GamesProjectFair [RUST] on?

The setup on GamesProjectFair [RUST] is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is GamesProjectFair [RUST] up now, and how steady is its uptime?

GamesProjectFair [RUST] is currently offline, with its last appearance 6 hours ago. The uptime it reports puts the last restart at about 20 hours ago. It was online for 165 of 168 hours in the last 7 full days, or 98% of the time. The first sighting by Rust Live Stats was on 19 September 2026.

How to join

What steps connect you to GamesProjectFair [RUST]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.174.51.227:28015. You can find its website at https://gamesprojectfair.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly A wipe comes each week.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.