The count
LiveLive coverage · EU
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #4,399, the top 20% of all ranked servers, and #1562 in EU.
- The current map has been up 13d 18h, since Thursday 15 October, 09:39 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,399 today
Rank
daily · 1 is bestTop 20% of all ranked servers, top 53% in EU, and #280 of the quad servers (top 34%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Thursday 15 October 2026, 06:17 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 4 players
Wednesday 14 October 2026, 18:57 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Wednesday 14 October 2026, 09:42 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 11:02 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 29.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 33 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
On what timetable does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipe?
Nothing wipes CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 13 days 18 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and categories
Which Rust Live Stats filters and lists does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W show up in?
On Rust Live Stats, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is listed under 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
What meaning do the tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W carry?
These are the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team cap: 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): In the server browser it sits under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W at the moment?
1 of CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W's 100 slots are filled right now. Averaged across seven days, 0 players; the peak was 3. The busiest hour in the past 48 was 13:00 UTC, averaging 2 players.
Where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W sit in the server rankings?
Seven-day player hours place CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W at #4,399 overall, in the top 20% of ranked servers and #1,562 in Europe. The server sits at #280 among quad servers.
Settings and map
What settings and rules does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?
The name says it: gathering runs at 2x on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. The limit is 4 players to a group (quad). survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs a game-generated procedural map: size 3,750, seed 1763371800. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W sit geographically?
The EU tag on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.174.52.245:25026 is its address.
How well does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W perform?
The average server fps was 88 over the last 48 hours; the lowest was 25. It supported up to 70,846 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,762 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W on?
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, and is it online at the moment?
Right now CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is online. Based on the uptime it reports, the last restart was about 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Enter client.connect 46.174.52.245:25026 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
