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32,155 players on Rust servers right now 11,637 servers online 2,791 with players on 71 fresh wipes in the last three hours [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: 0 players on now Updated every five minutes

LiveLive coverage · EU

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Key points

  • 0 of 75 players are on now, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 11.
  • It ranks #2,494, the top 11% of all ranked servers, and #959 in EU.
  • The current map has been up 4d 10h, since Saturday 24 October, 18:07 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 14h, with the force wipe.
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1x monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 75 players

0/ 75players now 0% full
27-day averagepeak 11
#2,494ranktop 11% · #959 in EU
4d agolast wipemonthly schedule
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Players

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,494 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Next wipe in 7d 14h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

14.1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 13

Coming wipes

  1. 7d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 14h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

Wipes

newest first

Wipe peaks at 11 players

Peak
11
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 7 players

Peak
7
Crowd
halved by day 3
Lasted
8.9 days
Players before
0

Force wipe peaks at 6 players

Peak
6
Crowd
halved by day 13
Lasted
14.1 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 13
Lasted
15 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The average peak across its recent wipes is 8 players. Peak population on the latest wipe came 24 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 13.

When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?

The monthly force wipe is the only wipe [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 4 days 10 hours. Its tags give wipes as monthly.

Tags and filters

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] are EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

What do the tags listed for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe, which [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Live now: 0 players on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], out of 75 slots. Peak over the past week: 11. Average: 2 players. Between now and 48 hours back, 09:00 UTC drew the most players, 6 on average.

How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] compare with other Rust servers in the rankings?

Europe places [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #959; overall it is #2,494, inside the top 11% of ranked servers, by seven-day player hours.

Settings and map

Which settings and rules are in force on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Gather rates on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] are 1x, as its name states. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

Which map is live on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

A procedural map of 3,500 with seed 1337, generated by the game, runs on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hosted in?

The EU tag on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.174.54.159:28015 is its address.

What is performance like on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

It never went below 109 server fps in the last 48 hours, averaging 143. It supported up to 84,076 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,464 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it online at the moment?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is up and running at this moment. Based on the uptime it reports, the last restart was about 23 hours ago. 165 of 168 hours were online in the last 7 full days, giving 98% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Enter client.connect 46.174.54.159:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rtsrv.gamestores.app/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp75
Max players 75 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.