The count
LiveLive coverage · EU
COOL_CATS
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #4,879, the top 22% of all ranked servers, and #1677 in EU.
- The current map has been up 25d 2h, since Saturday 3 October, 20:50 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 19h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on COOL_CATS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,879 today
Rank
daily · 1 is bestTop 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 19h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Saturday 3 October 2026, 20:50 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on COOL_CATS?
The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 14 hours after it.
On what timetable does COOL_CATS wipe?
Nothing wipes COOL_CATS but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 25 days 2 hours. The tags carry a monthly wipe schedule.
Tags and filters
Which Rust Live Stats filters and lists does COOL_CATS show up in?
These are the Rust Live Stats lists COOL_CATS fits: EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for COOL_CATS signify?
gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it sits under Europe: that is the tag list COOL_CATS publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on COOL_CATS right now?
COOL_CATS is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 4. The busiest hour in the past 48 was 12:00 UTC, averaging 3 players.
How does COOL_CATS compare with other Rust servers in the rankings?
Europe places COOL_CATS at #1,677; overall it is #4,879, inside the top 22% of ranked servers, by seven-day player hours.
Rules and settings
What rules does COOL_CATS enforce, and which settings does it use?
The name COOL_CATS carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. The plugin load is Oxide. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is in use on COOL_CATS?
Size 3,300, seed 18881: that is the procedural map the game generates for COOL_CATS. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does COOL_CATS sit geographically?
By its own EU tag, COOL_CATS sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 46.174.54.20:28015.
How well does COOL_CATS perform?
It never went below 130 server fps in the last 48 hours, averaging 149. Buildings, deployables and everything else in the world added up to a maximum of 68,108 entities. The highest memory usage was 2,924 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is COOL_CATS on?
Rust network protocol 2635 and build 168909 on Linux is what COOL_CATS runs. Steam updates it for you, but your game needs the same protocol to join.
Is COOL_CATS up now, and how steady is its uptime?
Right now COOL_CATS is online. About 5 days 8 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to COOL_CATS?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.174.54.20:28015.