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41,406 players on Rust servers right now 11,624 servers online 3,010 with players on 84 fresh wipes in the last three hours S RUST #0 [TEST]: 0 players (offline) Updated every five minutes

Live coverage · EU

S RUST #0 [TEST]

Offline S RUST #0 [TEST] is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,382, the top 71% of all ranked servers, and #2569 in EU.
  • The current map has been up 23d 5h, since Tuesday 6 October, 01:56 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,382ranktop 71% · #2569 in EU
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on S RUST #0 [TEST]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,382 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
4.2 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.9 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
6.9 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
6.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
124 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 79 on average
155 / 700

Quick answers

from the figures on this page

Wiping

What happens on wipe day at S RUST #0 [TEST]?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

When does S RUST #0 [TEST] wipe?

Wipes on S RUST #0 [TEST] come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 23 days 5 hours have passed since this world was generated.

Lists and tags

Who operates S RUST #0 [TEST]?

Most likely one operator runs them: S RUST #0 [TEST] and 2 other tracked servers publish a srust.io hostname.

Which Rust Live Stats filters and lists does S RUST #0 [TEST] show up in?

These are the Rust Live Stats lists S RUST #0 [TEST] fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for S RUST #0 [TEST] signify?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe: that is the tag list S RUST #0 [TEST] publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on S RUST #0 [TEST] right now?

Last seen 15 days 22 hours ago, S RUST #0 [TEST] is offline right now.

What position does S RUST #0 [TEST] hold among Rust servers?

Europe places S RUST #0 [TEST] at #2,569; overall it is #15,382, inside the top 71% of ranked servers, by seven-day player hours.

Settings and map

What settings and rules does S RUST #0 [TEST] run?

The name S RUST #0 [TEST] carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on S RUST #0 [TEST]?

Size 3,500, seed 210551: that is the procedural map the game generates for S RUST #0 [TEST]. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is S RUST #0 [TEST] in?

By its own EU tag, S RUST #0 [TEST] sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 46.174.54.83:20520.

What Rust version is S RUST #0 [TEST] on?

Rust network protocol 2634 and build 166652 on Linux is what S RUST #0 [TEST] runs. Steam updates it for you, but your game needs the same protocol to join.

Does S RUST #0 [TEST] stay online, and is it up right now?

S RUST #0 [TEST] is currently offline, with its last appearance 15 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to S RUST #0 [TEST]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.174.54.83:20520. The server's website: https://srust.io.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.