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101,030 players on Rust servers right now 11,856 servers online 3,903 with players on 542 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,071, the top 60% of all ranked servers.
  • The current map has been up 28d 6h, since Thursday 1 October, 13:45 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#14,071ranktop 60%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,071 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
283 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
361 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
902 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
966 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
781 / 800

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Server Name?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 28 days 6 hours.

Tags and filters

Where does My Server Name appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on My Server Name carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which My Server Name publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on My Server Name?

Last seen 28 days 3 hours ago, My Server Name is offline right now.

Where does My Server Name sit in the server rankings?

Player hours over seven days put My Server Name at #14,071, in the top 60% of all ranked servers.

Map and rules

What settings and rules does My Server Name run?

No gather rate appears in the name My Server Name. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Server Name?

The map on My Server Name is procedural, made by the game itself.

Server facts

Which region is My Server Name hosted in?

There is no region from My Server Name. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 46.191.145.43:28015.

What version of Rust is running on My Server Name?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is My Server Name, and is it online at the moment?

As of now, My Server Name is offline; the last sighting was 28 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.

Getting on

What steps connect you to My Server Name?

Enter client.connect 46.191.145.43:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.