The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 29d ago.
Key points
- 1 of 3 players are on at the last check, 33% full.
- Over the last seven days it averages 0 players.
- It ranks #14,569, the top 61% of all ranked servers.
- The current map has been up 51d 11h, since Monday 7 September, 13:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,569 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does ServerName wipe, and at what times?
ServerName's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 51 days 11 hours have passed since this world was generated.
Tags and categories
Where does ServerName appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ServerName fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is ServerName at the moment?
ServerName reads offline at the moment; the last sighting was 29 days 19 hours ago.
How does ServerName compare with other Rust servers in the rankings?
Ranked by seven-day player hours, ServerName is #14,569, placing it in the top 61% of ranked servers.
Settings and map
Which settings and rules are in force on ServerName?
The name ServerName carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ServerName?
A procedural map, generated by the game, runs on ServerName.
Server details
What location is ServerName in?
Nothing on ServerName states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 46.201.137.80:28015 is its address.
What Rust version is ServerName on?
ServerName operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.
Is ServerName up now, and how steady is its uptime?
At the time of this update, ServerName is down, last seen 29 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto ServerName?
Enter client.connect 46.201.137.80:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.