The count
Live coverage · EU
CSE Network | Rust | 2x Trios | TEST
Offline CSE Network | Rust | 2x Trios | TEST is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,612, the top 66% of all ranked servers, and #2508 in EU.
- The current map has been up 10d 9h, since Sunday 18 October, 22:38 UTC, on a biweekly schedule.
- The next wipe is expected Sunday 1 November at 22:38 UTC, in 3d 14h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CSE Network | Rust | 2x Trios | TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,612 today
Rank
daily · 1 is bestTop 66% of all ranked servers, top 86% in EU, and #510 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 3d 14h
Next wipe Sunday 1 November, 22:38 UTC, in 3d 14h. Biweekly: 14 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does CSE Network | Rust | 2x Trios | TEST wipe, and at what times?
An estimate from biweekly: 14 days after its last wipe gives CSE Network | Rust | 2x Trios | TEST's next wipe. Sunday 1 November at 22:38 UTC is the date of its next wipe. 10 days 9 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Tags and filters
Which Rust Live Stats filters and lists does CSE Network | Rust | 2x Trios | TEST show up in?
These are the Rust Live Stats lists CSE Network | Rust | 2x Trios | TEST fits: 2x Rust servers live now, EU Rust servers, live, Modded Rust servers live now and Trio Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What meaning do the tags on CSE Network | Rust | 2x Trios | TEST carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts3 (Group limit): Teams are capped at 3; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; EU (Europe): In the server browser it sits under Europe: that is the tag list CSE Network | Rust | 2x Trios | TEST publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is CSE Network | Rust | 2x Trios | TEST at the moment?
CSE Network | Rust | 2x Trios | TEST is not online at the moment, having last been seen 9 days 14 hours ago.
How does CSE Network | Rust | 2x Trios | TEST compare with other Rust servers in the rankings?
Seven-day player hours place CSE Network | Rust | 2x Trios | TEST at #14,612 overall, in the top 66% of ranked servers and #2,508 in Europe. Ranked against other trio servers, it comes in at #510.
Map and rules
What settings and rules does CSE Network | Rust | 2x Trios | TEST run?
Gather rates on CSE Network | Rust | 2x Trios | TEST are 2x, as its name states. The limit is 3 players to a group (trio). survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on CSE Network | Rust | 2x Trios | TEST?
A procedural map of 3,000 with seed 12345, generated by the game, runs on CSE Network | Rust | 2x Trios | TEST. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is CSE Network | Rust | 2x Trios | TEST hosted in?
By its own EU tag, CSE Network | Rust | 2x Trios | TEST sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 46.202.188.33:28015.
What version of Rust is running on CSE Network | Rust | 2x Trios | TEST?
The setup on CSE Network | Rust | 2x Trios | TEST is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does CSE Network | Rust | 2x Trios | TEST stay online, and is it up right now?
At the time of this update, CSE Network | Rust | 2x Trios | TEST is down, last seen 9 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 October 2026.
Getting on
How do you get onto CSE Network | Rust | 2x Trios | TEST?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.202.188.33:28015.