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Live Rust server stats, updated every five minutes.
Rust Live Stats
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40,486 players on Rust servers right now 11,628 servers online 2,849 with players on 130 fresh wipes in the last three hours ServerName: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,546, the top 61% of all ranked servers.
  • The current map has been up 18d 11h, since Sunday 11 October, 16:52 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,546ranktop 61%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,546 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep12 Oct15 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 477 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
85 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
194 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
5 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
246 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 258 on average
329 / 300

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ServerName?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does ServerName wipe?

The record holds too few of ServerName's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 18 days 11 hours have passed since this world was generated.

Tags and filters

Where does ServerName appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include ServerName are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for ServerName signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which ServerName publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on ServerName?

Last seen 18 days 11 hours ago, ServerName is offline right now.

Where does ServerName sit in the server rankings?

On player hours for the past seven days, ServerName sits at #13,546, inside the top 61% of ranked servers.

Rules and settings

Which settings and rules are in force on ServerName?

No gather rate appears in the name ServerName. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on ServerName?

The map on ServerName is procedural, made by the game itself.

About the server

Which region is ServerName hosted in?

No region is published by ServerName. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 46.205.198.105:28015.

What Rust version is ServerName on?

Rust network protocol 2634 and build 167398 on Windows is what ServerName runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is ServerName up now, and how steady is its uptime?

At the time of this update, ServerName is down, last seen 18 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 14 September 2026.

Connecting

What is the way to connect to ServerName?

Enter client.connect 46.205.198.105:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.