The count
Live coverage · Rust server
Development server
Offline Development server is not on the server list right now. The figures below are from when it was last seen, 9h ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,259, the top 51% of all ranked servers.
- The current map has been up 1d 1h, since Tuesday 27 October, 22:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Development server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,259 today
Rank
daily · 1 is bestTop 51% of all ranked servers, and #537 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Development server wipe, and at what times?
Development server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 25 hours.
Tags and categories
Which Rust Live Stats filters and lists does Development server show up in?
On Rust Live Stats, Development server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
What do the tags listed for Development server signify?
These are the tags Development server makes public: gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp2 (Max players): The slot count is 2; ts4 (Group limit): Team cap: 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Development server right now?
Last seen 9 hours ago, Development server is offline right now. The seven-day average is 0 players, with a peak of 1. Between now and 48 hours back, 00:00 UTC drew the most players, 1 on average.
How does Development server compare with other Rust servers in the rankings?
Player hours over seven days put Development server at #11,259, in the top 51% of all ranked servers. Ranked against other quad servers, it comes in at #537.
Map and rules
What settings and rules does Development server run?
No gather rate appears in the name Development server. quad sets the cap: 4 players per group. It runs softcore, The easier Facepunch mode, where you keep some loot. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Development server?
The map on Development server is procedural, made by the game itself.
Server details
Which region is Development server hosted in?
Nothing on Development server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 46.205.221.244:28015.
What version of Rust is running on Development server?
Rust network protocol 2635 and build 168909 on Windows is what Development server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Development server up now, and how steady is its uptime?
At the time of this update, Development server is down, last seen 9 hours ago. It was online for 0 of 24 hours in the last 1 full day, or 0% of the time. On 27 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Development server?
Enter client.connect 46.205.221.244:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.