The count
Live coverage · Rust server
Development server
Offline Development server is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #14,794, the top 64% of all ranked servers.
- The current map has been up 32d 13h, since Friday 25 September, 12:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Development server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,794 today
Rank
daily · 1 is bestTop 64% of all ranked servers, and #617 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Development server wipe, and at what times?
Development server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 32 days 13 hours.
Tags and categories
Which Rust Live Stats filters and lists does Development server show up in?
The Rust Live Stats lists that include Development server are Modded Rust servers live now. Under the filters Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad it appears on the server list.
What do the tags listed for Development server signify?
The server browser reads gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp2 (Max players): Slots: 2; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Development server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Development server at the moment?
Development server reads offline at the moment; the last sighting was 32 days 11 hours ago.
Where does Development server sit in the server rankings?
Ranked by seven-day player hours, Development server is #14,794, placing it in the top 64% of ranked servers. The server sits at #617 among quad servers.
Settings and map
What rules does Development server enforce, and which settings does it use?
No gather rate appears in the name Development server. quad sets the cap: 4 players per group. It runs softcore, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on Development server?
Development server uses a procedural map, which the game generates.
Server facts
Where does Development server sit geographically?
Nothing on Development server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 46.205.221.3:28015.
What Rust version is Development server on?
Rust network protocol 2633 and build 165217 on Windows is what Development server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Development server up now, and how steady is its uptime?
As of now, Development server is offline; the last sighting was 32 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Development server?
Enter client.connect 46.205.221.3:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.