The count
Live coverage · Rust server
Ballsonchin
Offline Ballsonchin is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,329.
- The current map has been up 43d 14h, since Tuesday 15 September, 12:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Ballsonchin
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,329 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Ballsonchin wipe?
Ballsonchin's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 43 days 14 hours have passed since this world was generated.
Tags and categories
Where does Ballsonchin appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Ballsonchin are Live Rust community servers and Rust PvE servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on Ballsonchin?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world, which Ballsonchin publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Ballsonchin at the moment?
Ballsonchin is not online at the moment, having last been seen 43 days ago.
How does Ballsonchin compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Ballsonchin is #13,329, placing it in the top – of ranked servers.
Rules and settings
What settings and rules does Ballsonchin run?
Nothing in the name of Ballsonchin states a gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Ballsonchin?
A procedural map, generated by the game, runs on Ballsonchin.
Server details
Where does Ballsonchin sit geographically?
No region is published by Ballsonchin. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 46.208.125.93:28015 is its address.
What version of Rust is running on Ballsonchin?
Rust network protocol 2633 and build 163794 on Windows is what Ballsonchin runs. Steam updates it for you, but your game needs the same protocol to join.
Is Ballsonchin up now, and how steady is its uptime?
As of now, Ballsonchin is offline; the last sighting was 43 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 15 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Ballsonchin?
Enter client.connect 46.208.125.93:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.