Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
34,720 players on Rust servers right now 11,597 servers online 2,891 with players on 65 fresh wipes in the last three hours myserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

myserver

Offline myserver is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,107, the top 64% of all ranked servers.
  • The current map has been up 27d 10h, since Wednesday 30 September, 19:41 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#15,107ranktop 64%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on myserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,107 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
253 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
16 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
167 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
62 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
39 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at myserver?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does myserver wipe, and at what times?

Too few wipes are recorded for myserver to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 10 hours.

Lists and tags

Which Rust Live Stats filters and lists does myserver show up in?

These are the Rust Live Stats lists myserver fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for myserver signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list myserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is myserver at the moment?

myserver reads offline at the moment; the last sighting was 26 days 22 hours ago.

Where does myserver sit in the server rankings?

Ranked by seven-day player hours, myserver is #15,107, placing it in the top 64% of ranked servers.

Map and rules

Which settings and rules are in force on myserver?

No gather rate appears in the name myserver. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Which map is in use on myserver?

A procedural map, generated by the game, runs on myserver.

About the server

What location is myserver in?

No region is published by myserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 46.216.174.134:28015.

What version of Rust is running on myserver?

myserver operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is myserver, and is it online at the moment?

As of now, myserver is offline; the last sighting was 26 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 29 September 2026.

Getting on

What is the way to connect to myserver?

Enter client.connect 46.216.174.134:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.