The count
Live coverage · Rust server
dill.moe
Offline dill.moe is not on the server list right now. The figures below are from when it was last seen, 41d ago.
Key points
- 0 of 350 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,481.
- The current map has been up 45d 21h, since Sunday 13 September, 04:10 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on dill.moe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,481 today
Rank
daily · 1 is bestComing up · wipe schedule
Next wipe in 7d 17h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does dill.moe wipe, and at what times?
Estimating dill.moe's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 45 days 21 hours. Its tags give wipes as monthly.
Lists and tags
Where does dill.moe appear in Rust Live Stats lists and filters?
On Rust Live Stats, dill.moe is listed under Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on dill.moe carry?
These are the tags dill.moe makes public: gmrust (Game mode): Survival here follows standard Rust; mp350 (Max players): Slots: 350; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on dill.moe right now?
Last seen 41 days 13 hours ago, dill.moe is offline right now.
Where does dill.moe sit in the server rankings?
Player hours over seven days put dill.moe at #15,481, in the top – of all ranked servers.
Map and rules
Which settings and rules are in force on dill.moe?
Nothing in the name of dill.moe states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for dill.moe?
A procedural map of 4,500 with seed 664811957, generated by the game, runs on dill.moe. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does dill.moe sit geographically?
There is no region from dill.moe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 46.225.82.121:28015.
What Rust version is dill.moe on?
The setup on dill.moe is Rust network protocol 2633 and build 163794 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is dill.moe up now, and how steady is its uptime?
dill.moe is currently offline, with its last appearance 41 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to dill.moe?
Enter client.connect 46.225.82.121:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.