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43,856 players on Rust servers right now 11,630 servers online 3,098 with players on 89 fresh wipes in the last three hours myserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

myserver

Offline myserver is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,966, the top 71% of all ranked servers.
  • The current map has been up 31d 18h, since Saturday 26 September, 14:00 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#16,966ranktop 71%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on myserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,966 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
9.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
410 / 350
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
206 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
24 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
21 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
126 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
42 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at myserver?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.

How often does myserver wipe, and at what times?

myserver's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 31 days 18 hours.

Tags and categories

Which Rust Live Stats filters and lists does myserver show up in?

These are the Rust Live Stats lists myserver fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on myserver carry?

These are the tags myserver makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on myserver right now?

Last seen 29 days 15 hours ago, myserver is offline right now.

Where does myserver sit in the server rankings?

On player hours for the past seven days, myserver sits at #16,966, inside the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on myserver?

The name myserver carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on myserver?

The map on myserver is procedural, made by the game itself.

Server details

Where does myserver sit geographically?

No region is published by myserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 46.241.4.157:28015.

What Rust version is myserver on?

Rust network protocol 2633 and build 165217 on Windows is what myserver runs. To join, your game must use the same protocol; Steam handles the update for you.

Does myserver stay online, and is it up right now?

At the time of this update, myserver is down, last seen 29 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to myserver?

Enter client.connect 46.241.4.157:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.