The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,311, the top 70% of all ranked servers.
- The current map has been up 24d 9h, since Monday 5 October, 07:29 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,311 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does ServerName wipe, and at what times?
ServerName's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 9 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does ServerName show up in?
On Rust Live Stats, ServerName is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for ServerName signify?
These are the tags ServerName makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is ServerName at the moment?
ServerName is not online at the moment, having last been seen 10 days 5 hours ago.
How does ServerName compare with other Rust servers in the rankings?
Player hours over seven days put ServerName at #15,311, in the top 70% of all ranked servers.
Settings and map
Which settings and rules are in force on ServerName?
No gather rate appears in the name ServerName. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on ServerName?
The map on ServerName is procedural, made by the game itself.
About the server
Where does ServerName sit geographically?
No region is published by ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 46.242.104.208:28015 is its address.
What version of Rust is running on ServerName?
The setup on ServerName is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is ServerName up now, and how steady is its uptime?
At the time of this update, ServerName is down, last seen 10 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to ServerName?
Enter client.connect 46.242.104.208:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.