Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
89,192 players on Rust servers right now 11,830 servers online 3,733 with players on 415 fresh wipes in the last three hours Owned Dense Contents Lab: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Owned Dense Contents Lab

Offline Owned Dense Contents Lab is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,268, the top 68% of all ranked servers.
  • The current map has been up 7d 5h, since Thursday 22 October, 15:33 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,268ranktop 68%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Owned Dense Contents Lab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,268 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
206 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
287 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
764 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
45 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
861 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
690 / 725

Quick answers

from the figures on this page

Wipe schedule

When does Owned Dense Contents Lab wipe?

Too few wipes are recorded for Owned Dense Contents Lab to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 7 days 5 hours.

Tags and categories

Which Rust Live Stats filters and lists does Owned Dense Contents Lab show up in?

These are the Rust Live Stats lists Owned Dense Contents Lab fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on Owned Dense Contents Lab carry?

These are the tags Owned Dense Contents Lab makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Owned Dense Contents Lab?

Owned Dense Contents Lab reads offline at the moment; the last sighting was 2 days 3 hours ago. The seven-day average for this server is 0 players.

Where does Owned Dense Contents Lab sit in the server rankings?

Player hours over seven days put Owned Dense Contents Lab at #15,268, in the top 68% of all ranked servers.

Rules and settings

What rules does Owned Dense Contents Lab enforce, and which settings does it use?

No gather rate appears in the name Owned Dense Contents Lab. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on Owned Dense Contents Lab?

Owned Dense Contents Lab uses a procedural map, which the game generates.

Server details

Which region is Owned Dense Contents Lab hosted in?

No region is published by Owned Dense Contents Lab. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 46.254.215.42:28515.

What Rust version is Owned Dense Contents Lab on?

Rust network protocol 2634 and build 167781 on Windows is what Owned Dense Contents Lab runs. Steam updates it for you, but your game needs the same protocol to join.

Is Owned Dense Contents Lab up now, and how steady is its uptime?

At the time of this update, Owned Dense Contents Lab is down, last seen 2 days 3 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. On 27 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Owned Dense Contents Lab?

Enter client.connect 46.254.215.42:28515 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.