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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
69,565 players on Rust servers right now 11,733 servers online 3,618 with players on 128 fresh wipes in the last three hours Rust Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Test

Offline Rust Test is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,420, the top 69% of all ranked servers.
  • The current map has been up 9d 5h, since Monday 19 October, 06:41 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,420ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,420 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
647 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
412 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
52 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
210 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
105 / 150

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Rust Test?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

How often does Rust Test wipe, and at what times?

Rust Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 9 days 5 hours.

Tags and filters

Which Rust Live Stats filters and lists does Rust Test show up in?

The Rust Live Stats lists that include Rust Test are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for Rust Test signify?

These are the tags Rust Test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Rust Test at the moment?

Rust Test is not online at the moment, having last been seen 7 days 8 hours ago. Averaged over seven days: 0 players.

Where does Rust Test sit in the server rankings?

On player hours for the past seven days, Rust Test sits at #15,420, inside the top 69% of ranked servers.

Rules and settings

What rules does Rust Test enforce, and which settings does it use?

Nothing in the name of Rust Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on Rust Test?

Rust Test uses a procedural map, which the game generates.

Server details

What location is Rust Test in?

There is no region from Rust Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 46.38.72.56:28015.

What Rust version is Rust Test on?

The setup on Rust Test is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is Rust Test up now, and how steady is its uptime?

At the time of this update, Rust Test is down, last seen 7 days 8 hours ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. The first sighting by Rust Live Stats was on 18 October 2026.

How to join

How do you get onto Rust Test?

Enter client.connect 46.38.72.56:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.