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56,552 players on Rust servers right now 11,688 servers online 3,390 with players on 100 fresh wipes in the last three hours Evil_Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Evil_Test

Offline Evil_Test is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,409, the top 69% of all ranked servers.
  • The current map has been up 7d 12h, since Tuesday 20 October, 22:14 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 8h, with the force wipe.
Join
monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,409ranktop 69%
7d agolast wipemonthly schedule
8d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Evil_Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,409 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 8h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 8h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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128 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
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29 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Evil_Test?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does Evil_Test wipe?

Once a month is all Evil_Test wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 7 days 12 hours. Its tags give wipes as monthly.

Lists and tags

Which Rust Live Stats filters and lists does Evil_Test show up in?

These are the Rust Live Stats lists Evil_Test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Evil_Test?

These are the tags Evil_Test makes public: gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Evil_Test at the moment?

Last seen 7 days 10 hours ago, Evil_Test is offline right now.

What position does Evil_Test hold among Rust servers?

Ranked by seven-day player hours, Evil_Test is #15,409, placing it in the top 69% of ranked servers.

Settings and map

What rules does Evil_Test enforce, and which settings does it use?

Nothing in the name of Evil_Test states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Evil_Test?

Size 5,250, seed 1337: that is the procedural map the game generates for Evil_Test. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is Evil_Test hosted in?

Nothing on Evil_Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 46.41.70.121:28015.

What version of Rust is running on Evil_Test?

Rust network protocol 2634 and build 167781 on Windows is what Evil_Test runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Evil_Test, and is it online at the moment?

At the time of this update, Evil_Test is down, last seen 7 days 10 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. Rust Live Stats has tracked it since 20 October 2026.

How to join

What steps connect you to Evil_Test?

Enter client.connect 46.41.70.121:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.