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34,284 players on Rust servers right now 11,672 servers online 2,842 with players on 85 fresh wipes in the last three hours nameserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 750 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #11,795, the top 53% of all ranked servers.
  • The current map has been up 3d 19h, since Sunday 25 October, 07:56 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 750 players

1/ 750players now 0% full
17-day averagepeak 1
#11,795ranktop 53%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,795 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
140 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
112 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
11 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
15 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at nameserver?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in.

How often does nameserver wipe, and at what times?

The record holds too few of nameserver's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 3 days 19 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does nameserver show up in?

The Rust Live Stats lists that include nameserver are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on nameserver?

gmrust (Game mode): Standard survival, in the Rust style; mp750 (Max players): The slot count is 750; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list nameserver publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on nameserver right now?

nameserver reads offline at the moment; the last sighting was 3 days 18 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does nameserver hold among Rust servers?

Player hours over seven days put nameserver at #11,795, in the top 53% of all ranked servers.

Map and rules

Which settings and rules are in force on nameserver?

The name nameserver carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on nameserver?

The map on nameserver is procedural, made by the game itself.

About the server

What location is nameserver in?

Nothing on nameserver states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.53.218.139:28015 is its address.

What version of Rust is running on nameserver?

nameserver operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does nameserver stay online, and is it up right now?

As of now, nameserver is offline; the last sighting was 3 days 18 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. On 25 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.53.218.139:28015.

Server tags

what each one means

Published as mp750,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp750
Max players The slot count is 750.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.