Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
60,014 players on Rust servers right now 11,706 servers online 3,275 with players on 128 fresh wipes in the last three hours ALIVE4DEATH: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ALIVE4DEATH

Offline ALIVE4DEATH is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,842, the top 72% of all ranked servers.
  • The current map has been up 21d 1h, since Thursday 8 October, 23:14 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,842ranktop 72%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ALIVE4DEATH

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,842 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
397 / 450
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
21 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
476 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
362 / 425

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on ALIVE4DEATH?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

When does ALIVE4DEATH wipe?

The record holds too few of ALIVE4DEATH's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 21 days 1 hours have passed since this world was generated.

Lists and tags

Where does ALIVE4DEATH appear in Rust Live Stats lists and filters?

On Rust Live Stats, ALIVE4DEATH is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on ALIVE4DEATH carry?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list ALIVE4DEATH publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is ALIVE4DEATH at the moment?

ALIVE4DEATH reads offline at the moment; the last sighting was 21 days 1 hours ago.

What position does ALIVE4DEATH hold among Rust servers?

Player hours over seven days put ALIVE4DEATH at #15,842, in the top 72% of all ranked servers.

Rules and settings

Which settings and rules are in force on ALIVE4DEATH?

No gather rate appears in the name ALIVE4DEATH. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on ALIVE4DEATH?

A procedural map, generated by the game, runs on ALIVE4DEATH.

About the server

Where does ALIVE4DEATH sit geographically?

There is no region from ALIVE4DEATH. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 46.53.229.82:28015 is its address.

What version of Rust is running on ALIVE4DEATH?

The setup on ALIVE4DEATH is Rust network protocol 2634 and build 167231 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is ALIVE4DEATH, and is it online at the moment?

At the time of this update, ALIVE4DEATH is down, last seen 21 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 8 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to ALIVE4DEATH?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.53.229.82:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.