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33,864 players on Rust servers right now 11,668 servers online 2,833 with players on 84 fresh wipes in the last three hours Bear test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Bear test

Offline Bear test is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,008, the top 72% of all ranked servers.
  • The current map has been up 27d 8h, since Thursday 1 October, 18:45 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#16,008ranktop 72%
27d agolast wipeno schedule published
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Bear test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,008 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep2 Oct5 Oct9 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
135 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
116 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
12 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
10 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
19 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Bear test?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Bear test wipe?

Nothing wipes Bear test but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 27 days 8 hours.

Tags and filters

Which Rust Live Stats filters and lists does Bear test show up in?

On Rust Live Stats, Bear test is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Bear test?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which Bear test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Bear test at the moment?

Last seen 22 days 8 hours ago, Bear test is offline right now.

What position does Bear test hold among Rust servers?

On player hours for the past seven days, Bear test sits at #16,008, inside the top 72% of ranked servers.

Settings and map

What rules does Bear test enforce, and which settings does it use?

The name Bear test carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Bear test?

The map on Bear test is procedural, made by the game itself.

Server details

Where does Bear test sit geographically?

There is no region from Bear test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 46.59.25.235:28015.

What Rust version is Bear test on?

Bear test operates on Linux with Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Bear test stay online, and is it up right now?

At the time of this update, Bear test is down, last seen 22 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto Bear test?

Enter client.connect 46.59.25.235:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build Build: 166494.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.