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68,197 players on Rust servers right now 11,798 servers online 3,637 with players on 131 fresh wipes in the last three hours test_server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

test_server

Offline test_server is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,212, the top 60% of all ranked servers.
  • The current map has been up 27d 11h, since Thursday 1 October, 10:16 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,212ranktop 60%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on test_server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,212 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
513 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
315 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
91 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
111 / 200

Quick answers

from the figures on this page

Wipe days

When does test_server wipe?

test_server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 11 hours have passed since this world was generated.

Tags and filters

Where does test_server appear in Rust Live Stats lists and filters?

On Rust Live Stats, test_server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for test_server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166465 (Build): The game build is 166465; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which test_server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on test_server?

test_server reads offline at the moment; the last sighting was 27 days 9 hours ago.

Where does test_server sit in the server rankings?

On player hours for the past seven days, test_server sits at #14,212, inside the top 60% of ranked servers.

Settings and map

Which settings and rules are in force on test_server?

No gather rate appears in the name test_server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for test_server?

A procedural map, generated by the game, runs on test_server.

About the server

Where does test_server sit geographically?

Nothing on test_server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 46.63.106.19:28015.

What Rust version is test_server on?

The setup on test_server is Rust network protocol 2634 and build 166465 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does test_server stay online, and is it up right now?

As of now, test_server is offline; the last sighting was 27 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to test_server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.63.106.19:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166465
Build The game build is 166465.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.