Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
34,648 players on Rust servers right now 11,603 servers online 2,845 with players on 58 fresh wipes in the last three hours Dantor PVE Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Dantor PVE Server

Offline Dantor PVE Server is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,742, the top 66% of all ranked servers.
  • The current map has been up 6d 7h, since Wednesday 21 October, 20:23 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#14,742ranktop 66%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Dantor PVE Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,742 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 245 on average
221 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 235 on average
93 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 98 on average
111 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
45 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
12 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 52 on average
29 / 250

Quick answers

from the figures on this page

Wipe days

How often does Dantor PVE Server wipe, and at what times?

Dantor PVE Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 6 days 7 hours.

Tags and filters

Which Rust Live Stats filters and lists does Dantor PVE Server show up in?

These are the Rust Live Stats lists Dantor PVE Server fits: Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Dantor PVE Server?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Dantor PVE Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Dantor PVE Server at the moment?

Dantor PVE Server is not online at the moment, having last been seen 4 days 9 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does Dantor PVE Server hold among Rust servers?

Ranked by seven-day player hours, Dantor PVE Server is #14,742, placing it in the top 66% of ranked servers.

Map and rules

What settings and rules does Dantor PVE Server run?

No gather rate appears in the name Dantor PVE Server. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Dantor PVE Server?

A procedural map, generated by the game, runs on Dantor PVE Server.

Server facts

Where does Dantor PVE Server sit geographically?

No region is published by Dantor PVE Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 46.90.4.55:28015.

What version of Rust is running on Dantor PVE Server?

The setup on Dantor PVE Server is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Dantor PVE Server stay online, and is it up right now?

At the time of this update, Dantor PVE Server is down, last seen 4 days 9 hours ago. It was online for 44 of 144 hours in the last 6 full days, or 31% of the time. On 21 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Dantor PVE Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.90.4.55:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.