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59,281 players on Rust servers right now 11,765 servers online 3,483 with players on 134 fresh wipes in the last three hours LocalServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

LocalServer

Offline LocalServer is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,462.
  • The current map has been up 45d 0h, since Sunday 13 September, 22:07 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#14,462rankno region published
45d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on LocalServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,462 today

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
410 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
249 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
43 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
73 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
90 / 200

Quick answers

from the figures on this page

Wipe schedule

How often does LocalServer wipe, and at what times?

LocalServer's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 45 days have passed since this world was generated.

Lists and tags

Where does LocalServer appear in Rust Live Stats lists and filters?

On Rust Live Stats, LocalServer is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on LocalServer?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which LocalServer publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on LocalServer?

LocalServer is not online at the moment, having last been seen 45 days ago.

How does LocalServer compare with other Rust servers in the rankings?

Player hours over seven days put LocalServer at #14,462, in the top – of all ranked servers.

Settings and map

Which settings and rules are in force on LocalServer?

No gather rate appears in the name LocalServer. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on LocalServer?

A procedural map, generated by the game, runs on LocalServer.

About the server

Where does LocalServer sit geographically?

Nothing on LocalServer states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 46.98.158.245:28015 is its address.

What version of Rust is running on LocalServer?

The setup on LocalServer is Rust network protocol 2633 and build 163794 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is LocalServer, and is it online at the moment?

At the time of this update, LocalServer is down, last seen 45 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to LocalServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.98.158.245:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build Build: 163794.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.