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65,657 players on Rust servers right now 11,832 servers online 3,608 with players on 129 fresh wipes in the last three hours My Rust server | Powered by AMP: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust server | Powered by AMP

Offline My Rust server | Powered by AMP is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,027, the top 60% of all ranked servers.
  • The current map has been up 14d 1h, since Tuesday 13 October, 20:27 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#13,027ranktop 60%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust server | Powered by AMP

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,027 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
580 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
34 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
69 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
304 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
123 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
127 / 225

Quick answers

from the figures on this page

Wiping

On what timetable does My Rust server | Powered by AMP wipe?

The record holds too few of My Rust server | Powered by AMP's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 1 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does My Rust server | Powered by AMP show up in?

On Rust Live Stats, My Rust server | Powered by AMP is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list My Rust server | Powered by AMP publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is My Rust server | Powered by AMP at the moment?

Last seen 13 days 18 hours ago, My Rust server | Powered by AMP is offline right now.

How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

On player hours for the past seven days, My Rust server | Powered by AMP sits at #13,027, inside the top 60% of ranked servers.

Settings and map

What rules does My Rust server | Powered by AMP enforce, and which settings does it use?

No gather rate appears in the name My Rust server | Powered by AMP. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Rust server | Powered by AMP?

A procedural map, generated by the game, runs on My Rust server | Powered by AMP.

About the server

What location is My Rust server | Powered by AMP in?

No region is published by My Rust server | Powered by AMP. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 47.201.205.138:28015.

What version of Rust is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is My Rust server | Powered by AMP, and is it online at the moment?

As of now, My Rust server | Powered by AMP is offline; the last sighting was 13 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 October 2026.

Getting on

What steps connect you to My Rust server | Powered by AMP?

Enter client.connect 47.201.205.138:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.