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99,275 players on Rust servers right now 11,886 servers online 3,950 with players on 380 fresh wipes in the last three hours Why So Sus: 0 players (offline) Updated every five minutes

Live coverage · NA

Why So Sus

Offline Why So Sus is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 3 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,341, the top 69% of all ranked servers, and #1503 in NA.
  • The current map has been up 3d 15h, since Monday 26 October, 01:29 UTC.
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vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 3 players

0/ 3players now 0% full
07-day averagepeak –
#15,341ranktop 69% · #1503 in NA
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Why So Sus

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,341 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct10 Oct15 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 8 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
18 days
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
5.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
10 / 20
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
2 / 100
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 3 on average
0 / 16
0 / 16
The Salt Mines (Official) Solo Only | 2x |
NA · groups of 8+ · 2x · monthly · 1 on average
1 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS
NA · groups of 100+ · 1e+09x · weekly · 32 on average
25 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Why So Sus?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 1.

On what timetable does Why So Sus wipe?

No next wipe can be predicted for Why So Sus, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 3 days 15 hours.

Tags and categories

Which Rust Live Stats filters and lists does Why So Sus show up in?

The Rust Live Stats lists that include Why So Sus are Modded Rust servers live now, Aim training servers, live now, Rust battlefield servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Why So Sus?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^d (Combat training): Practise aim and PvP here, and the loot is handed to you; ^i (Battlefield): High rates and kits make for fast PvP on this battlefield server; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America, which Why So Sus publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Why So Sus at the moment?

Why So Sus reads offline at the moment; the last sighting was 3 days 15 hours ago. Across the past week the average was 0 players.

How does Why So Sus compare with other Rust servers in the rankings?

North America places Why So Sus at #1,503; overall it is #15,341, inside the top 69% of ranked servers, by seven-day player hours.

Settings and map

What rules does Why So Sus enforce, and which settings does it use?

The name Why So Sus carries no gather rate. No custom limit is set, so groups hold the default 8 players. combat training applies here, aim and PvP practice, loot handed out. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is live on Why So Sus?

Why So Sus uses a procedural map, which the game generates.

About the server

What location is Why So Sus in?

By its own NA tag, Why So Sus sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 47.226.85.41:28015 is its address.

What Rust version is Why So Sus on?

Why So Sus operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is Why So Sus up now, and how steady is its uptime?

At the time of this update, Why So Sus is down, last seen 3 days 15 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Why So Sus?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 47.226.85.41:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^v,^d,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players 3 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^d
Combat training Practise aim and PvP here, and the loot is handed to you.
^i
Battlefield High rates and kits make for fast PvP on this battlefield server.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.