The count
Live coverage · Rust server
HH_TGMR_SKserver_20260721
Offline HH_TGMR_SKserver_20260721 is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,109.
- The current map has been up 50d 19h, since Tuesday 8 September, 01:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on HH_TGMR_SKserver_20260721
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,109 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does HH_TGMR_SKserver_20260721 wipe?
HH_TGMR_SKserver_20260721's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 50 days 19 hours.
Tags and categories
Which Rust Live Stats filters and lists does HH_TGMR_SKserver_20260721 show up in?
These are the Rust Live Stats lists HH_TGMR_SKserver_20260721 fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on HH_TGMR_SKserver_20260721 carry?
These are the tags HH_TGMR_SKserver_20260721 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on HH_TGMR_SKserver_20260721 right now?
HH_TGMR_SKserver_20260721 reads offline at the moment; the last sighting was 42 days 5 hours ago.
How does HH_TGMR_SKserver_20260721 compare with other Rust servers in the rankings?
Player hours over seven days put HH_TGMR_SKserver_20260721 at #14,109, in the top – of all ranked servers.
Rules and settings
What rules does HH_TGMR_SKserver_20260721 enforce, and which settings does it use?
No gather rate appears in the name HH_TGMR_SKserver_20260721. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for HH_TGMR_SKserver_20260721?
A procedural map, generated by the game, runs on HH_TGMR_SKserver_20260721.
About the server
Where does HH_TGMR_SKserver_20260721 sit geographically?
No region is published by HH_TGMR_SKserver_20260721. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 49.109.127.175:28015.
What Rust version is HH_TGMR_SKserver_20260721 on?
HH_TGMR_SKserver_20260721 operates on Windows with Rust network protocol 2633 and build 163794. To join, your game must use the same protocol; Steam handles the update for you.
Does HH_TGMR_SKserver_20260721 stay online, and is it up right now?
At the time of this update, HH_TGMR_SKserver_20260721 is down, last seen 42 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 16 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to HH_TGMR_SKserver_20260721?
Enter client.connect 49.109.127.175:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.