The count
Live coverage · Rust server
HH_TGMR_SKserver_20260721
Offline HH_TGMR_SKserver_20260721 is not on the server list right now. The figures below are from when it was last seen, 33d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,372, the top 67% of all ranked servers.
- The current map has been up 51d 6h, since Tuesday 8 September, 01:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on HH_TGMR_SKserver_20260721
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,372 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does HH_TGMR_SKserver_20260721 wipe?
The record holds too few of HH_TGMR_SKserver_20260721's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 51 days 6 hours have passed since this world was generated.
Tags and filters
Where does HH_TGMR_SKserver_20260721 appear in Rust Live Stats lists and filters?
On Rust Live Stats, HH_TGMR_SKserver_20260721 is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on HH_TGMR_SKserver_20260721 carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which HH_TGMR_SKserver_20260721 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is HH_TGMR_SKserver_20260721 at the moment?
Last seen 33 days 14 hours ago, HH_TGMR_SKserver_20260721 is offline right now.
How does HH_TGMR_SKserver_20260721 compare with other Rust servers in the rankings?
On player hours for the past seven days, HH_TGMR_SKserver_20260721 sits at #15,372, inside the top 67% of ranked servers.
Map and rules
What settings and rules does HH_TGMR_SKserver_20260721 run?
Nothing in the name of HH_TGMR_SKserver_20260721 states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 uses a procedural map, which the game generates.
Server details
Which region is HH_TGMR_SKserver_20260721 hosted in?
Nothing on HH_TGMR_SKserver_20260721 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 49.109.127.77:28015.
What Rust version is HH_TGMR_SKserver_20260721 on?
Rust network protocol 2633 and build 165217 on Windows is what HH_TGMR_SKserver_20260721 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is HH_TGMR_SKserver_20260721 up now, and how steady is its uptime?
HH_TGMR_SKserver_20260721 is currently offline, with its last appearance 33 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 25 September 2026.
Connecting
What is the way to connect to HH_TGMR_SKserver_20260721?
Enter client.connect 49.109.127.77:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.