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53,611 players on Rust servers right now 11,695 servers online 3,212 with players on 134 fresh wipes in the last three hours DANGERZONE: 0 players (offline) Updated every five minutes

Live coverage · Rust server

DANGERZONE

Offline DANGERZONE is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers.
  • The current map has been up 13d 3h, since Friday 16 October, 06:23 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,338ranktop 69%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on DANGERZONE

Players

AveragePeak
0123411:0015:0020:0000:0005:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020011:0015:0020:0000:0005:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 4
Lasted
14.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
361 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
336 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
175 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on DANGERZONE?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.

When does DANGERZONE wipe?

The record holds too few of DANGERZONE's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 13 days 3 hours.

Tags and filters

Where does DANGERZONE appear in Rust Live Stats lists and filters?

On Rust Live Stats, DANGERZONE is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on DANGERZONE carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which DANGERZONE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is DANGERZONE at the moment?

DANGERZONE is not online at the moment, having last been seen 24 hours ago. Averaged over seven days: 0 players.

How does DANGERZONE compare with other Rust servers in the rankings?

Player hours over seven days put DANGERZONE at #15,338, in the top 69% of all ranked servers.

Map and rules

Which settings and rules are in force on DANGERZONE?

Nothing in the name of DANGERZONE states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for DANGERZONE?

Size 4,000, seed 1630865942: that is the procedural map the game generates for DANGERZONE. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does DANGERZONE sit geographically?

There is no region from DANGERZONE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 49.188.138.11:28015.

What is performance like on DANGERZONE?

It never went below 89 server fps in the last 48 hours, averaging 124. It supported up to 93,491 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,780 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on DANGERZONE?

The setup on DANGERZONE is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is DANGERZONE up now, and how steady is its uptime?

As of now, DANGERZONE is offline; the last sighting was 24 hours ago. Based on the uptime it reports, the last restart was about 12 days 2 hours ago. 154 of 168 hours were online in the last 7 full days, giving 92% uptime. The first sighting by Rust Live Stats was on 30 September 2026.

How to join

What is the way to connect to DANGERZONE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 49.188.138.11:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.