The count
Live coverage · Rust server
[DEV] Chernobyl - Vanilla (local)
Offline [DEV] Chernobyl - Vanilla (local) is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,100, the top 65% of all ranked servers.
- The current map has been up 13d 8h, since Friday 16 October, 20:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [DEV] Chernobyl - Vanilla (local)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,100 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does [DEV] Chernobyl - Vanilla (local) wipe?
The record holds too few of [DEV] Chernobyl - Vanilla (local)'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 13 days 8 hours have passed since this world was generated.
Lists and tags
Where does [DEV] Chernobyl - Vanilla (local) appear in Rust Live Stats lists and filters?
On Rust Live Stats, [DEV] Chernobyl - Vanilla (local) is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [DEV] Chernobyl - Vanilla (local)?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which [DEV] Chernobyl - Vanilla (local) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is [DEV] Chernobyl - Vanilla (local) at the moment?
Last seen 13 days 7 hours ago, [DEV] Chernobyl - Vanilla (local) is offline right now.
What position does [DEV] Chernobyl - Vanilla (local) hold among Rust servers?
Ranked by seven-day player hours, [DEV] Chernobyl - Vanilla (local) is #14,100, placing it in the top 65% of ranked servers.
Settings and map
What rules does [DEV] Chernobyl - Vanilla (local) enforce, and which settings does it use?
The name [DEV] Chernobyl - Vanilla (local) carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is in use on [DEV] Chernobyl - Vanilla (local)?
[DEV] Chernobyl - Vanilla (local) uses a procedural map, which the game generates.
Server details
Where does [DEV] Chernobyl - Vanilla (local) sit geographically?
Nothing on [DEV] Chernobyl - Vanilla (local) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 49.207.57.234:28015 is its address.
What version of Rust is running on [DEV] Chernobyl - Vanilla (local)?
[DEV] Chernobyl - Vanilla (local) operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [DEV] Chernobyl - Vanilla (local), and is it online at the moment?
As of now, [DEV] Chernobyl - Vanilla (local) is offline; the last sighting was 13 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto [DEV] Chernobyl - Vanilla (local)?
Enter client.connect 49.207.57.234:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.