The count
LiveLive coverage · Rust server
LinuxGSM
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #10,233, the top 46% of all ranked servers.
- The current map has been up 11d 14h, since Sunday 18 October, 02:50 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LinuxGSM
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,233 today
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does LinuxGSM wipe?
The record holds too few of LinuxGSM's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 14 hours have passed since this world was generated.
Tags and categories
Where does LinuxGSM appear in Rust Live Stats lists and filters?
On Rust Live Stats, LinuxGSM is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on LinuxGSM carry?
These are the tags LinuxGSM makes public: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on LinuxGSM right now?
Live now: 0 players on LinuxGSM, out of 50 slots. The seven-day average is 0 players, with a peak of 2.
Where does LinuxGSM sit in the server rankings?
Ranked by seven-day player hours, LinuxGSM is #10,233, placing it in the top 46% of ranked servers.
Settings and map
Which settings and rules are in force on LinuxGSM?
The name LinuxGSM carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on LinuxGSM?
LinuxGSM runs a game-generated procedural map: size 3,000, seed 1630463354. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is LinuxGSM in?
No region is published by LinuxGSM. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 49.234.52.191:28015.
How well does LinuxGSM perform?
It never went below 82 server fps in the last 48 hours, averaging 132. Entity count reached 49,731: buildings, deployables and the rest of the world. Up to 2,483 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is LinuxGSM on?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM runs. To join, your game must use the same protocol; Steam handles the update for you.
Is LinuxGSM up now, and how steady is its uptime?
At the time of this update, LinuxGSM is live. About 5 days 2 hours ago is when it last restarted, according to its uptime. It was online for 163 of 168 hours in the last 7 full days, or 97% of the time. The first sighting by Rust Live Stats was on 18 October 2026.
Connecting
What is the way to connect to LinuxGSM?
Enter client.connect 49.234.52.191:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
